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Pretty solid core ideas (hehe, core) you got here for a first game, well done! Graphcial representation was simple, but it was doing the job it needed. SFX I could really pay attention to because specific “accessiblity” issues I have, but the overall tune was well made, just to high pitched for me.

Relics were a bit tricky to figure out, and I kinda wish they would at least give kind of description. Upgrades are a neat idea and we had enemy variety. maybe the distance on where enemies switch from you to the core could be increased a bit as I found kiting enemies hard. BUT overall I enjoyed it.

oh thanks!
i wanted the relics to have some mystery element, and i will definitely take the music feedback!
i liked to kite the enemies, but i didnt have much problems when i tried

i will definitely take the feedback, thx again!!